8/17/2023 0 Comments Strike witches gameDynamic Entry: 'The Bounce' may be your primary M.O., but a lot of other characters are fond of it.Did I Say That Out Loud: Happens fairly frequently, usually with Young.Deus ex Machina: You happen to develop engine troubles to fit your alibi and not get court-martialed for bouncing Sanya.Cool Ship: The aforementioned USS California.Young grabs a bunch for these for the witches. Cool Shades: A requirement when doing the Bounce.Cool Plane: Name an Allied fighter that made its bones in WW2, and it's probably appeared.Commanding Coolness: Commander Nicholas Mackintosh, the one-eyed executive officer of the USS California, proves he is this when he not only comes to bat for you to save your ass from a vengeful Maloney via a rigged show trial (and 30 heavily armed Marines), but also in the words of another Marine: "He kinda.Coming in Hot: Naturally, you wouldn't be a hot shot ace pilot if you couldn't do this with style.Combat Tentacles: Besides rayguns, the Martians favor this for infantry action.She's also associated with pillow forts, which Planefag takes great pleasure in destroying with great gusto.Butt-Monkey: Lucchini has a way of ending up the butt of jokes this stems from Italy's lacking performance in the war.Brainwashed: Sanya and Chris both get sideswiped by this trope completely by accident.Stalin is rumored to be some manner of cyborg but nobody's sure if he's even alive or not. Nikola Tesla is a real life Mad Scientist. Beethoven Was an Alien Spy: Amelia Earhart is a witch and completed her circumnavigation of the globe.Back-to-Back Badasses: Pearl Harbor turned into this between the Japanese strike force and the American navy.Alternate History: Applies to both universes involved, with some Strike Witches characters having parts of their backstory rewritten and one getting an age up.All There in the Manual: A lot of the history of the SWQ universe can only be found in spinoffs and other background materials.Ace Pilot: Most of the cast, including the Widow's crew after their first major dogfight.Strike Witches Quest contains examples of: ![]() Can be found in its full, original form here. Here is a link to download the entire collected works of the Quest and all its spinoffs/post-thread stories in word format, plus all the fanart. This image ◊ eloquently sums up the difference between the emotional tones of Strike Witches canon and much of SWQ. ![]() Still, things are bound to improve, and you'll assuredly teach the young women invaluable life lessons about friendship, trolling and wearing some goddamn pants.īy the nature of quest threads, /tg/ has input on most of Young's decisions. Relations are strained, especially between you and Wing Commander Wilcke. Or, you know, mature adults - for a given value of 'mature.' Not that they're much better themselves, homicidal sparkle-bitches. ![]() ![]() Of course, the little witches aren't used to having men around. After making ace in a day and saving one of theirs during a daytime scrap, your superior officer, Frank Luke, gets you and your crew, Only Sane Man Ian, and Big Guy Sean, assigned as liaison to the pantsless witches of the 501st Joint Wing, operating out of Castle Barin, whom you bounced the night before under cover of anonymity. You are Lieutenant Young, a twenty-year old American P-61A Black Widow pilot, with all that entails - narcissistic, cocky, a bit of an asshole - and something more, as well. An ongoing quest/group-game on /tg/, started by 'planefag', set in a universe that blends Strike Witches with the 'real' World War 2 and an invasion from Mars (which replaces the Neuroi with the squid-like Mars People from Metal Slug).
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